INTRO TO HOUDINI
FOR 3D ARTISTS


WHAT YOU'LL ACHIEVE WITH THIS COURSE

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“The power of creating endless variations"

A houdini-beginner friendly course for 3D ARTISTS


You will learn Procedural  Generation and create a
Building Generator like shown
starting from 0 without previous Houdini Experience
Write your awesome label here.

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LEVEL
Beginner
LANGUAGE
English
SOFTWARE
Houdini
FORMAT
Recorded
videos
DURATION
+30h
MEET YOUR HOUDINI INSTRUCTOR
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Adolfo Reverón

Hi there! I’m Adolfo, I'll tell you about my passion: procedural 3D content creation for Videogames and Cinema with the power of Houdini software and technical art.

I've been around working for top game companies and teaching 3D for almost 15 years.

I worked for projects like Call of Duty, Hitman, Need for Speed and lately Mafia: Old Country among others.

I'll help you with creating Procedural Art in no time from scratch!

CALL OF DUTY WWII
HITMAN2
HITMAN
STAR CITIZEN
ANIMAL CRACKERS
MOVIE
NEED FOR SPEED
UNBOUND
MAFIA: OLD COUNTRY
WORLD BUILDING PROJECT
Write your awesome label here.
Write your awesome label here.
Write your awesome label here.
Write your awesome label here.
Write your awesome label here.
Write your awesome label here.
Write your awesome label here.

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COURSE CONTENT
You'll create a cutting-edge Neo-Classical Building Generator from scratch with this beginner-friendly course for 3D Artists.

Benefit from a learning experience with recorded lessons, and professional Feedback through Discord.
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We'll cover everything starting from zero. From installing Houdini up to VOPs, VEX, Expressions, HDAs, and importing in Unreal, guiding you every step of the way. 

Make your Portfolio stick out with Procedural Modeling

COURSE BREAKDOWN

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WEEK 1 - Onboarding & Intro
Get on board, access our community, tell us about you, learn the basics with creating an outstanding...brick.
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WEEK 2 - Procedural Modeling
Meet Houdini expressions, and parametric modeling through creating a radio!
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WEEK 3 - Meet the challenge
Learn how to plan Technical breakdown  of your tools. Meet 1904's World Fair - St Louis Festival Hall Building.
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WEEK 4 - Build the Dome
Get familiar with techniques for creating sculpted-like details, huge window frames and metallic structures.
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WEEK 5 - Pillars
Master how to create a detailed pillar with intricate designs
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WEEK 6 - Main body
Address elaborate floral motifs and sculpted details with the help of recursive processes
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WEEK 7 - Walls
Learn how to effectively design wall modules, custom point reference systems and manage attributes properly
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WEEK 8 - Terrace 
Design cool floor patterns and design algorithms to add unique details to the floor
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WEEK 9 - Rendering & HDA creation
Learn how to evolve your Houdini process into a production tool that will allow you to create endless building variations quickly
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WEEK 10 - Importing in Unreal Engine 5
Exporting our Houdini-Generated buildings and setting them up in Unreal. More reference material, Certificates of Completion and suggested next steps.
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AWESOME EXPERIENCE
Instant Feedback through Discord. As much as you need.

Learn
HOUDINI 

now

TRY OUT THESE LESSONS FOR FREE

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FREE - Pillars Lesson
Get familiar with Houdini basics through creating intricate pillar designs 
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FREE - Brick Exercise
Become familiar with VOPs...create a brick!
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RECURSIVE CLIPPING
3 Lessons
Meet the loops. Procedural slicing and linking loop data

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STUDENT FEEDBACK

"I had Adolfo as a teacher a couple of years ago and he has been one of the most complete teachers and professionals I have been able to learn from."
Juan Carlos Carrasco - 3D Artist UBISOFT
"The experience was of immense value to me. I was provided with valuable mentoring during my learning. The expertise in the use of technology and new software, particularly in the field of video games, was particularly impressive."
Borja Tarazona  - 3D Artist INGAME STUDIOS
"Few times in life I saw someone enjoy what he does so much and transmit that passion. Adolfo is a great professional with a lot of technical and artistic knowledge, very involved with each of his students, providing with professional feedback in the most friendly attitude. Having him as a teacher was wonderful"
Fernando Estrela  - Character Artist 2K GAMES 
"During the 2020/21, Adolfo was my teacher in Florida Replay's Master's in Art for Video Games. I acquired a great deal of knowledge, both technical and artistic, which allowed me to access the industry of AAA Video Games.
A great teacher as well as a great person!"
Alberto Catalán  - Environment Artist INGAME STUDIOS
"Adolfo was one of the professionals who helped me the most when I was learning 3D. He taught me all kind of tricks and motivated me to get better every day. His feedback was always very complete and detailed and helped me to improve by a lot."
Javier Izquierdo  - Environment Artist PARADOX
"My experience was very good, I was able to reach the required level to join the industry. I am very grateful for all the knowledge and techniques that I learned from him. I am working now as Environment Artist and I love it"
Diego Llacer  - Environment Artist ROOM8 STUDIO
"Adolfo was beyond average teacher to me. He was so close, always there, trying his best to solve my doubts. He is no longer my teacher, but he gives me feedback and, still today, he keeps an eye on my progress."
Juansa Torres  - 3D Artist UBISOFT
WHY CHOOSING THE COURSE

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FOCUSED ON PROCEDURAL
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 DESIGNED FOR
3D ARTISTS
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AS MUCH 
FEEDBACK AS NEEDED

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Frequently Asked Questions
Who is this course for?
3D artists comfortable with 3D foundations, willing to differentiate their portfolio with Procedural Modeling.

Where will this get me?
You'll create a Building Generato fully procedurally without previous Houdini experience.

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Will I get the full course instantly?
  • Yes. You'll access all lessons instantly.
Time and Commitment
  • Depending on your background, skills and familiarity with 3D basics and Houdini you might need somewhere between 5-20 hours a week to go through the content and practice.
Are lessons live events?
Yes, this is recorded content in combination with live zoom meetings, so you can learn at your own pace and ask questions as you progress. You'll gain access to our server too.
Lessons are recorded so can progress at your own pace. This combinates with with feedback through Discord server.
How is teaching organized?
  • Once you place the order, you'll get an email from TECH ART WORLDS, with detailed follow-up instructions.
    You'll get access to the content and private Discord Server instantly.

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Why choosing TECHART WORLDS?
  • WE HELP YOU CREATING A STRONG PORTFOLIO
    Contrary to most Houdini schools or 3D generalist schools, we focus on TECHART disciplines (and provide required 3D foundations too) to help you creating outstanding demo reel.


  • WE PROVIDE PROFESSIONAL FEEDBACK
    If you are new to industry, our courses will help you landing the 3D industry and accessing your first job.
    If you are experienced 3D user, you'll become a key resource for your studio.

How do students receive Feedback
  • You'll gain access to all our Discord Server public channels so you get help with the basic 'how to' questions, additionally, you'll be able to ping @instructor for support.
What are Recommended Computer specs
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Is TECHART WORLDS a Online School?
  • Yes, we are 100% online world-wide school.
Does this course include subtitles?
  • Yes, this course include subtitles. The language adopted within TECHART WORLDS is plain English. Below an snapshot of how it looks.
Can I take individual courses only?
  • Yes, you can enrol any course individually. 
Can I take several courses simultaneously?
  • Yes, you can, but it is not recommended. Depending on your background you might struggle with some specific topic and you should focus on it till you understand it. Our advice is avoiding fighting on more than one fronts at once.
What certificates will I get?
  • Once you covered the content, you'll get Completion and Knowledge certificates.
What is the refund policy?
Within 14 days of the course start date you may request a full refund, as long as you didn't cover beyond 30% of the course content.
Courses or tutorials, what is the difference?
Whenever you read 'course' or 'tutorial', they both refer to the same thing: a collection of Learning Activities (recorded videos, live webinars, zoom meetings, PDFs, e-books, assessments, audio files and more). Each course is made out of a unique mix of the above mentioned learning activities, depending on the course duration and scope. 
How much does the course cost?
Scroll up to the Course Descriptor section
Disclaimer
  • Take a look at course content section to understand the course breakdown; in combination with 'Time and Commitment' explanation, you'll get an idea of commitment required from you. Notice some sections may be very demanding depending on your CG background.